Gargoyle Bat was so memorable in the tower setting that makes you confined to a very small space effectively. ![]() The first couple of them are too easy as expected, but the last bosses are excellent and I loved the final boss that makes you hit certain cards that decide for you which boss you will go up against first. The bosses are actually very strong, at least most of them are. The final castle stage is also pleasantly creepy and magical. The Munitions Factory makes use of the various machines deftly while The Leaning Tower of Pisa is authentic in its up-down traversal. Atlantis Shrine is the most gorgeous world with the pillars being so well incorporated into the gameplay. Each of the six stages is set in a different European country and every one of them is memorable in their own ways. The game is unique in its European setting. There are some truly authentic, inventive sections here, the best ones being those that change physics and reality, such as when you have to walk on the top of the screen, get opposite controls or the go through distorted mirror-inspired sections. The spear is very well incorporated into the fights while the scenery changing and actually affecting the player was an outstanding choice that really paid off. The level design is actually the most tremendous aspect of this game. There is an addition of sub-bosses at the middle of each level that are almost as difficult as the final bosses themselves, which made the game definitely harder. There are only six stages, but they are actually very lengthy, resulting in a game that is short, but not frustratingly so. There are some differences, but for the most part it’s pretty straightforward. The gameplay is actually pretty intact from the Nintendo entries. Eric was too modern for my taste, so I chose John and I liked him for the most part, though he ended up being somewhat forgettable and a bit bland. ![]() There are no Belmonts here interestingly enough, but you can choose between two protagonists, a first for the franchise. The plot is actually pretty good, but it is more told through other media instead of in-game, which is a typical issue for this period’s video games. But the game is so good that it deserves more love and is actually just as good as ‘Super Castlevania IV’ and maybe even better. That’s because it was the lone Sega Castlevania release, which did not help it in terms of brand recognition unfortunately. When Bloodlines was released in 1994, it mostly went unnoticed, and now is more of the same. It’s one of the most underrated entries in this particular franchise. ![]() ………………………………………………… Castlevania: Bloodlines Game ReviewĬastlevania: Bloodlines is a 1994 platform video game developed by Konami for the Sega Genesis.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |